Game Design

Now that the market for electronic games has surpassed that of the movie industry, it is all the more critical to understand the appeal of this new form of storytelling as well as the ideologies hidden or overt in commercial games.

Still Water co-director Joline Blais’s research takes a hard look at the dangers inherent in this addictive medium, but also explores its potential by envisioning games that go beyond the shoot-em-up model to investigate alternative forms of conflict resolution.

Genre-breaking game designs that UMaine students are developing in conjunction with this research include Breakdown, whose protagonist is a five-year-old girl with the capacity to remake the world, and Eagle and Condor, a conflict resolution game based on an ancient Hopi prophecy.